

I've played both games for many thousands of hours and I'm surprised you're making this switch, tbh. Giving up even 1 or 2 deaths in your lane can start a snowball that's hard to come back from. So play super safe in League and don't get aggressive unless you know you won't be counter-ganked. This means that farming is extremely important in League for all roles and especially not dying because that will be time not spent farming as well as giving gold (and more items) to the enemy. Perhaps the biggest difference between Dota and League is that heroes in Dota generally scale with levels while champions in League scale with items. Supports are actually pretty fun to play here, and some of them can be built to have a lot of impact throughout the game.Pings work well enough for low level communication anyway. You can turn off chat in the settings, which you probably should.r/summonerschool and mobafire are great sites for resources.Since you already played Dota, you should have a pretty easy time picking the roles you like. Since you have to buy heroes, the best thing to do would be to focus on one or two roles instead of trying to play everything.The Blitz.gg app is great, as it auto imports item builds and runes.Even cooldowns are generally much shorter than in Dota. So expect much more aggressive play and spell spam during the laning phase. Speaking of mages, mana isn't really a thing past the first couple of levels.

On the other hand, it's harder to get as super powerful as you can in Dota. Mages can scale with items, and as such can be carries.This means the laning phase pretty much won't end before 14 minutes. Up to the 14 minute mark, they have much more health, and damaging them gives gold.

Like for example, if an enemy goes back to base, a good response is to push your wave to his tower (so it dies before he comes back) and then go roam. Instead, laning is much more based on manipulating waves. One of them is also like a teleport scroll You also have summoner spells, which are universal abilities like flash (basically blink dagger). Instead, you can teleport back to base for free. Supports also get some items that help with gold gain, so they aren't as dirt poor as they are in Dota.
MACRO MANAGEMENT IN DOTA FOR FREE
Everyone gets some for free periodically, and supports get an item that gives you 4 ward every time you go back to fountain. Because of this above, the best way to play is by using the role based matchmaking system. Even in blind pick matchmaking, you're expected to call out your role at the start of the picking phase. The exception to this are the very first games you'll play, which won't have a jungler but will instead have 2 people top. Every game will have 1 player playing top lane (sort of equivalent to an off lane in Dota, except it's symmetrical so you're against another off laner), 1 mid, 1 jungle, and a bot lane consisting of a carry and a support. Some of the biggest differences, from my perspective would be: I'm far from a Dota expert (about 100 hours into it), and also recently started playing LoL.
